﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RoguelikeLib
{
    public interface IRenderer
    {
        int Width { get; }
        int Height { get; }

        void Clear();

        void Draw(int x, int y, RObjects thingToDraw);
        
    }

    
}
